A grave with bless opens DKs, Arma and Sara. Furthermore, graves decrease the risk of RS by a massive amount. Yes we understand that someone won't bless your grave in order that they could get there mitts in your own fury, that's sort of the stage. It is not them being a member, it is how the RS death penalty works, which has been obscured by graves. The bless was always meant to RuneScape gold substitute a friend picking up items and giving them back to you, not a general"nerf death" button it's become, simply a thing for a friend to help you out if you died.
So heres the alternative, you've got 3 choices. Only risk what you can afford to lose, hopefully we'll see a reducation in the amount of maxed out gear players at managers simply since there is now a slim chance they can lose it. Boss with buddies - this is what people did before graves when they wanted less danger. Boss because you are doing now, but realize that if the bless goes, you just have yourself to blame as I will be helping myself to random strangers fat loot piles. I hope that I've cleared this up absurd arguement.
The PKing neighborhood of RuneScape was a decent group of people
once the old wilderness was about (this was years ago I am talking about), the PKing community of RuneScape was a decent group of individuals. To begin with, we asked"dm?" Before we attacked someone. We wanted to ensure that they were prepared, and that we would have an enjoyable, clean, honest fight. Additionally, people actually dm'erectile dysfunction. Too many times in RuneScape now a-days, I will ask someone"dm?" To buy OSRS gold find a reply of"certain" or"yes", inevitably having them flee to the lender a few minutes into the fight.